We are a small independent software development studio, located in Austin, TX.
Founded by Stefan Sinclair, a veteran of the video games industry with
several years of experience in key development and leadership roles at AAA game studios such as
Microsoft Games Studios,
Bungie, and
Certain Affinity.
Stay tuned for news around our first educational / entertainment game title, coming in 2017!
Take a look at the Projects section of this site to see examples of our work (some including source code).
Project Portfolio
Here is a sampling of some of our independent development work on various platforms. The source code for each of these projects is available, using the links provided.
This web-based game was developed for the Austin Education Game Jam as part of SXSW 2015.
G.E.O. is a game of geographic exploration of the Earth. You play the part of an alien explorer sent to Earth in order to gather information and resources from various locations.
You have a limited amount of time and fuel with which to complete your mission. With each country that you identify, your probe is able to link you to a wealth of additional information
gathered from a tap it has made into the Earth's Internet, allowing the player to learn several important facts about the countries they discover along their journey.
Correct location selections resupply a small amount of fuel, so that the more correct selections the player makes,
the better your chance for success. Once the "mission" segment of the game completes, the player is free to continue exploring the planet, or start another game.
There are 243 countries and 134 bodies of water that can be discovered and researched by the player. How many will you find?
The BBBS Event Finder is a web application designed for Big Brothers Big Sisters of Central Texas that helps big + little matches find activities for their regular outings.
Using GIS technology, a geographic view of relevant activities is presented to the user for their chosen date. Additional event filtering can optionally be done on the event result set.
Makes use of ESRI ArcGIS, Google Calendar APIs and a custom PHP / MySQL backend to provide a unique and very user-friendly tool for locating kid-friendly activities in the Central Texas area.
This C# plugin for Unity3D adds professional level debugging tools to any Unity project, providing such things as a hierarchical GUI debug menu system, powerful debug command executor system,
performance-enhanced drop-in replacement for the UnityEngine.Debug framework (including the new Unity Assertions and Must extensions), along with a demo illustrating these features along with an automated crash reporting system.
If you are a Unity C# coder, grab it from the asset store today!
In addition, if you have played any of the following game titles, you have seen our work in action:
If you'd like to get in touch, check us out on Facebook, Twitter, or drop us an email. We look forward to hearing from you.